Project case study

AI Tycoon

A Roblox experiment about the loop from compute and data to models and customers.

Roblox · Game systems · Simulation
On this page

Overview

AI Tycoon simulates an AI company through servers, developers, data, models, and customers. This is a game experiment, not a real training or business-performance report.

v0.1

The prototype included Basic Server, Noob Developer, First Model, Market, Local Bakery collaboration, and an economy/reputation loop.

v0.2

Timed prediction jobs generate simulated revenue and usage data. At 100 samples, a 20-second fine-tune creates First Model v2.

A playtest snapshot recorded five jobs, $12.20 in-game revenue, 100 samples consumed, quality/reliability moving from roughly 35/50 to 43/54, and lower simulated prediction error. These values are game mechanics only.

v0.3 roadmap

Separate developer, dataset, and server shops; more item varieties; progression; recursive loops; and a stronger UI are planned. They are not reported completed here.

Current state and artifacts

Experimental Roblox prototype. Verified place, source, and gameplay screenshots have not been supplied.

Last updated 01 Oct 2026Discuss this work